Skip to content

docs: added release notes to changelog.md#569

Merged
mattwalsh-unity merged 15 commits intorelease/0.1.0from
mttdoc112--changelog
Mar 17, 2021
Merged

docs: added release notes to changelog.md#569
mattwalsh-unity merged 15 commits intorelease/0.1.0from
mttdoc112--changelog

Conversation

@lkrell
Copy link
Copy Markdown
Contributor

@lkrell lkrell commented Mar 9, 2021

Add content from Release Notes into the package changelog for release 0.1.0.

Content includes revisions from previous reviews of release notes for new doc site. Additional revisions will be updated in this changelog and in the doc site release notes.

Submitting as a draft, additional content will be added per feedback and issues are fixed. Feel free to assign more reviewers as needed.

Scene mgmt has another issue to document when fixed, other items may be added through the bug bash/testing.

MTTDOC-112

@lkrell lkrell requested a review from LukeStampfli March 9, 2021 21:07
@lkrell lkrell marked this pull request as ready for review March 9, 2021 21:23
@mattwalsh-unity mattwalsh-unity changed the title Add release notes to changelog.md docs: added release notes to changelog.md Mar 9, 2021
Comment thread com.unity.multiplayer.mlapi/CHANGELOG.md
Comment thread com.unity.multiplayer.mlapi/CHANGELOG.md Outdated
@lkrell
Copy link
Copy Markdown
Contributor Author

lkrell commented Mar 15, 2021

Updating content per reviews. Also working to get final content for the changelog including one for scene management and
known issues.

lkrell and others added 2 commits March 15, 2021 12:36
Co-authored-by: Luke Stampfli <43687322+LukeStampfli@users.noreply.github.com>
@lkrell
Copy link
Copy Markdown
Contributor Author

lkrell commented Mar 16, 2021

All feedback updated here and in docs release notes. Getting final from Noel for Scene Management.

Comment thread com.unity.multiplayer.mlapi/CHANGELOG.md Outdated
Comment thread com.unity.multiplayer.mlapi/CHANGELOG.md Outdated
Comment thread com.unity.multiplayer.mlapi/CHANGELOG.md Outdated
Comment thread com.unity.multiplayer.mlapi/CHANGELOG.md Outdated
Comment thread com.unity.multiplayer.mlapi/CHANGELOG.md Outdated
Comment thread com.unity.multiplayer.mlapi/CHANGELOG.md Outdated
Comment thread com.unity.multiplayer.mlapi/CHANGELOG.md Outdated
Co-authored-by: M. Fatih MAR <mfatihmar@gmail.com>
Comment thread com.unity.multiplayer.mlapi/CHANGELOG.md Outdated
Copy link
Copy Markdown
Contributor

@0xFA11 0xFA11 left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

(ship-it-parrot)

@lkrell
Copy link
Copy Markdown
Contributor Author

lkrell commented Mar 17, 2021

All final revisions completed on the PR. Watching for any further feedback. Also updated the doc site content to match these updates.

@lkrell
Copy link
Copy Markdown
Contributor Author

lkrell commented Mar 17, 2021

Checked remaining work, no release notes needed. This is final and good to merge!

@0xFA11
Copy link
Copy Markdown
Contributor

0xFA11 commented Mar 17, 2021

@mattwalsh-unity 👀

@mattwalsh-unity mattwalsh-unity merged commit 7c388bf into release/0.1.0 Mar 17, 2021
@mattwalsh-unity mattwalsh-unity deleted the mttdoc112--changelog branch March 17, 2021 19:09
0xFA11 added a commit that referenced this pull request Mar 23, 2021
* fix: implement warning logs on non-owner invoking ServerRpc that requires ownership (#627)

* add todo comments

* fix: implement warning logs on non-owner invoking ServerRpc that requires ownership

* fix: Correcting the profiler names for network vars to be appropriately named. Should address issue #605 (#632)

* test: NetworkTickSystem test (#630)

* test: NetworkTickSystem test

* test: NetworkTickSystem test, removed unneeded code

* fix: Fix object traversal assigning instanceIds to none scene objects (#629)

* fix: Fix object traversal assigning instanceIds to none scene objects

* comment added

Co-authored-by: Matt Walsh <matt.walsh@unity3d.com>

* fix: Correcting the profiler names for named messages vars to be appropriately named. Should address issue #604 (#634)

* fix: prevent OnPerformanceTickData from sending data on null (#614)

If something causes an exception it's possible that the profiler never allocates data. in these cases, there is no point in sending data outside of MLAPI

* fix: use specified transport channel instead of hardcoded reliablerpc channel (#638)

* docs: added release notes to changelog.md (#569)

* Add release notes to changelog

* docs: added release notes to changelog

* Update com.unity.multiplayer.mlapi/CHANGELOG.md

Co-authored-by: Luke Stampfli <43687322+LukeStampfli@users.noreply.github.com>

* update per review for bitserializer and networkserializer

* revised per feedback - API refactor

* update remove bitserializer

* renaming

* Update com.unity.multiplayer.mlapi/CHANGELOG.md

Co-authored-by: M. Fatih MAR <mfatihmar@gmail.com>

* Update com.unity.multiplayer.mlapi/CHANGELOG.md

* Update com.unity.multiplayer.mlapi/CHANGELOG.md

* added known issues and scene mgmt fix

* revisions per review

* profiler final - no more updates

* format

Co-authored-by: Luke Stampfli <43687322+LukeStampfli@users.noreply.github.com>
Co-authored-by: Matt Walsh <69258106+mattwalsh-unity@users.noreply.github.com>
Co-authored-by: M. Fatih MAR <mfatihmar@gmail.com>

* docs: Update repository/project docs (#636)

- Mirror package readme.md in root readme.md
- Add repo directory structure description
- Remove contributing and code of conduct from package directory

* docs: Add content for mlapi manual.md (#639)

resolves #553
resolves MTT-534

* fix: Removed per-tick runtime allocations by reusing memory between ticks (#640)

PerformanceDataManager reuses PerformanceTickData by resetting per-frame
Replaces deferred linq query in PerformanceTickData loop.

* fix: fixed network activity occurring outside the core update getting missed in the profiler (#641)

Co-authored-by: Matt Walsh <69258106+mattwalsh-unity@users.noreply.github.com>

* fix: Resolve an issue where 2019.4 would not properly run ILPP with a clean import (#645)

* Add an dummy ILPP to force 2019.4 to proper compilation order

* Turning on this test for 2019.4

* Hack -> Workaround rename

Co-authored-by: Matt Walsh <matt.walsh@unity3d.com>
Co-authored-by: Matt Walsh <69258106+mattwalsh-unity@users.noreply.github.com>

* build: add Unity module dependencies explicitly (#648)

Co-authored-by: kvassall-unity <68920108+kvassall-unity@users.noreply.github.com>
Co-authored-by: Jeffrey Rainy <jeffreyrainy@gmail.com>
Co-authored-by: Albin Corén <2108U9@gmail.com>
Co-authored-by: Matt Walsh <matt.walsh@unity3d.com>
Co-authored-by: Lori Krell <76010626+lkrell@users.noreply.github.com>
Co-authored-by: Luke Stampfli <43687322+LukeStampfli@users.noreply.github.com>
Co-authored-by: Matt Walsh <69258106+mattwalsh-unity@users.noreply.github.com>
Co-authored-by: Jesse Olmer <jesseo@unity3d.com>
Co-authored-by: becksebenius-unity <74328025+becksebenius-unity@users.noreply.github.com>
Co-authored-by: Andrew Spiering <aspiering@gmail.com>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

4 participants